Mark BanzhoffA Virtual LandscapeThe process of developing this virtual experience was a lot of fun for me. There were a lot of technical kinks to work out in the process…Mar 8, 2021Mar 8, 2021
Mark BanzhoffMind DimensionThe mind is a landscape and can be traversed as such. This week I created a surrealist game experience that attempts to express the other…Feb 27, 2021Feb 27, 2021
Mark BanzhoffAssets in Cinema 4D and Adobe AeroThis week I played around with a few different ideas. I started with a chess piece animation in cinema to use on my irl chessboard but…Feb 19, 2021Feb 19, 2021
Mark BanzhoffFinal FormWhen I first opened Fusion 360 the first thing I wanted to design was a car. I soon found that to be a fairly tall order. Making a car is…Dec 6, 2020Dec 6, 2020
Mark BanzhoffFrom Concept to Form: A physical study of the self-driving race carMy final project proposal is to produce a scale model of a car concept and its key components. The concept of the car itself is to combine…Nov 6, 2020Nov 6, 2020
Mark BanzhoffRenders in Dimension and Cinema 4DThis week I played around with rendering designs that I had previously created. I started in Adobe Dimension and played around with a few…Oct 21, 2020Oct 21, 2020
Mark BanzhoffParametric PermutationsIn keeping with my car theme this week I decided to take a swing at automotive seat design. I started with a Youtube tutorial and built a…Oct 16, 2020Oct 16, 2020
Mark BanzhoffinRE: WriteBridging the gapLast week we started a new section in RJ’s class on the subject of 3d design. And even though it has just begun it has been one of the…Oct 11, 2020Oct 11, 2020
Mark Banzhoff3 in 3D (Threads First)Here are a few designs in Fusion 360 that I have been working on. After a brief discussion in Monday’s class about the thread feature in…Oct 8, 2020Oct 8, 2020